![]() ![]() ![]() obj used in this tutorial was previously meshed in Blender and mapped in Milkshape but you can use any 3D editor to create and map your item.Ī mesh that has been mapped (you can make and map the mesh in any 3D editor)ġ. obj, create/map your new mesh in Blender, or import the mapped mesh using some other format that Blender has addons for. obj format but the same basic method will work whether you use an existing. You can use any 3D editor to make and map the mesh. ![]() It assumes you know how to create, map, texture, and recolor a mesh and will not go over those steps. This tutorial will show you how to make a clone of an EA object and then replace the original mesh with your own mesh.
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